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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2006-05-19T19:22:15+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
	<id>https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/342</id>

		<entry>
		<author><name><![CDATA[Erwin Coumans]]></name></author>
		<updated>2006-05-19T19:22:15+00:00</updated>

		<published>2006-05-19T19:22:15+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=1049#p1049</id>
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		<title type="html"><![CDATA[torque-bug in blender-2.42-pre19-linux]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=1049#p1049"><![CDATA[
It is not a bug: Switch on 'Rigidbody' and it will work. <br><br>Basically, when enabling only 'dynamic', without 'rigidbody', it will create a rigidbody with a special hinge constraint (rotational only) that allows only rotation along the z axis. It was meant to be a bit backwards compatible with Sumo.<br><br>Thanks,<br>Erwin<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2">Erwin Coumans</a> — Fri May 19, 2006 7:22 pm</p><hr />
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		<entry>
		<author><name><![CDATA[tux]]></name></author>
		<updated>2006-05-19T17:37:29+00:00</updated>

		<published>2006-05-19T17:37:29+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=1048#p1048</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=1048#p1048"/>
		<title type="html"><![CDATA[torque-bug in blender-2.42-pre19-linux]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=1048#p1048"><![CDATA[
torque on motionActuator works only on z-axis<br>see blendfile:<br><a href="http://www.smatrix.de/torqueBug.blend" class="postlink">http://www.smatrix.de/torqueBug.blend</a><p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=527">tux</a> — Fri May 19, 2006 5:37 pm</p><hr />
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