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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2009-01-06T21:55:14+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
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		<entry>
		<author><name><![CDATA[Drakon]]></name></author>
		<updated>2009-01-06T21:55:14+00:00</updated>

		<published>2009-01-06T21:55:14+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=11984#p11984</id>
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		<title type="html"><![CDATA[Bullet on PSP]]></title>

		
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Hi.<br><br>I was able to build Bullet vr. 2.70 for PSP using free precompiled sdk.<br>There was no problems while building I just only have to change 3 values in btDefaultCollisionConfiguration.h file:<div class="codebox"><p>Code: </p><pre><code>btDefaultCollisionConstructionInfo():m_stackAlloc(0),m_persistentManifoldPool(0),m_collisionAlgorithmPool(0),//m_defaultMaxPersistentManifoldPoolSize(65535),//m_defaultMaxCollisionAlgorithmPoolSize(65535),//m_defaultStackAllocatorSize(5*1024*1024)m_defaultMaxPersistentManifoldPoolSize(10*1024),m_defaultMaxCollisionAlgorithmPoolSize(10*1024),m_defaultStackAllocatorSize(10*1024){}</code></pre></div> original ones where to big for psp:/<br><br>Library is here - <a href="http://drakon.xxl-web.pl/wp-content/bullet-2.70_psp.rar" class="postlink">http://drakon.xxl-web.pl/wp-content/bullet-2.70_psp.rar</a><br>In the package are 2 small demos.<br>First one is simple floor and one box falling from sky.<br>Second one is soft body falling from the sky.<br><br><br>Thanks for this great engine <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_wink.gif" width="15" height="15" alt=";)" title="Wink"><p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=3027">Drakon</a> — Tue Jan 06, 2009 9:55 pm</p><hr />
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