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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2008-09-25T00:17:34+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
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		<entry>
		<author><name><![CDATA[PaloDeQueso]]></name></author>
		<updated>2008-09-25T00:17:34+00:00</updated>

		<published>2008-09-25T00:17:34+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=10633#p10633</id>
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		<title type="html"><![CDATA[Simple simulation problems.]]></title>

		
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I have a static height field for terrain and a sphere which is dynamic and rolls around nicely. However if I replace the ground with a static box for collision, the sphere will bounce once and then fall through. I'm using the most basic setup possible as described in this tutorial, <a href="http://www.bulletphysics.com/mediawiki-1.5.8/index.php?title=Hello_World" class="postlink">http://www.bulletphysics.com/mediawiki- ... ello_World</a>. Does anyone have any suggestions for finding out why this is happening?<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=1177">PaloDeQueso</a> — Thu Sep 25, 2008 12:17 am</p><hr />
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