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	<title>Real-Time Physics Simulation Forum</title>
	
	<link href="https://pybullet.org/Bullet/phpBB3/index.php" />
	<updated>2011-05-24T04:19:25+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
	<id>https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/2635</id>

		<entry>
		<author><name><![CDATA[mBakr]]></name></author>
		<updated>2011-05-24T04:19:25+00:00</updated>

		<published>2011-05-24T04:19:25+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=23569#p23569</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=23569#p23569"/>
		<title type="html"><![CDATA[Re: Maya x64 volunteer]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=23569#p23569"><![CDATA[
A simple "single installer" structure for multiple Maya version support would use a single directory for all plugin versions (BulletMayaPlugin2008.mll, BulletMayaPlugin2011.mll, etc.) and single dirs for shared resources such as scripts, icons, help, etc. Something like this:<br><br>/MAYA_PLUG_IN_PATH/<br>  /plugins/<br>    BulletMayaPlugin2008_x64.mll<br>    BulletMayaPlugin2008_x32.mll<br>    BulletMayaPlugin2009_x64.mll<br>    BulletMayaPlugin2009_x32.mll<br>    BulletMayaPlugin2010_x64.mll<br>    BulletMayaPlugin2010_x32.mll<br>    BulletMayaPlugin2011_x64.mll<br>    BulletMayaPlugin2011_x32.mll<br><br>  /scripts/<br>  /icons/<br>  /doc/<br>  /scenes/<br><br>It might make sense to split this into two installers per architecture (x32, x64). 3Delight uses a structure like this - which makes it very easy to install for multiple versions of Maya on a single machine.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=6962">mBakr</a> — Tue May 24, 2011 4:19 am</p><hr />
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	</entry>
		<entry>
		<author><name><![CDATA[ymnas]]></name></author>
		<updated>2011-05-23T12:58:57+00:00</updated>

		<published>2011-05-23T12:58:57+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=23562#p23562</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=23562#p23562"/>
		<title type="html"><![CDATA[Re: Maya x64 volunteer]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=23562#p23562"><![CDATA[
<blockquote class="uncited"><div>there is also maya 2010 x86 &amp; x64 ver <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_wink.gif" width="15" height="15" alt=";)" title="Wink"><br><br>32<br><a href="http://rapidshare.com/files/266899205/DynamicaForMaya2010_32bit.rar.html" class="postlink">http://rapidshare.com/files/266899205/D ... t.rar.html</a><br><br>64<br><a href="http://rapidshare.com/files/267950246/DynamicaForMaya2010_64bit.rar.html" class="postlink">http://rapidshare.com/files/267950246/D ... t.rar.html</a></div></blockquote>Is this the latest version?<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=8186">ymnas</a> — Mon May 23, 2011 12:58 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[RaymondKreppene]]></name></author>
		<updated>2009-12-27T00:37:42+00:00</updated>

		<published>2009-12-27T00:37:42+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=16681#p16681</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=16681#p16681"/>
		<title type="html"><![CDATA[Re: Maya x64 volunteer]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=16681#p16681"><![CDATA[
I could get your maya 2010 plugin to work bazuka,<br><br>Thers an issue inn 4 of the source files for the maya plugin when used with maya 2009 +<br>The solution is posted here somwhere, cant find the link at the moment.<br><br>heres my compile for windows maya x64 2010<br><br>bullet-2.72-alpha1<br><a href="http://www.3dray.com/downloads/dynamica_maya2009_x64.rar" class="postlink">http://www.3dray.com/downloads/dynamica ... 09_x64.rar</a><br><br>you may need this package to make it work<br><a href="http://www.microsoft.com/downloads/details.aspx?familyid=90548130-4468-4BBC-9673-D6ACABD5D13B&amp;displaylang=en" class="postlink">http://www.microsoft.com/downloads/deta ... laylang=en</a><p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=6113">RaymondKreppene</a> — Sun Dec 27, 2009 12:37 am</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[mahmoudazab]]></name></author>
		<updated>2009-12-04T18:06:00+00:00</updated>

		<published>2009-12-04T18:06:00+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=16368#p16368</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=16368#p16368"/>
		<title type="html"><![CDATA[Re: Maya x64 volunteer]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=16368#p16368"><![CDATA[
<blockquote class="uncited"><div>there is also maya 2010 x86 &amp; x64 ver <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_wink.gif" width="15" height="15" alt=";)" title="Wink"><br><br>32<br><a href="http://rapidshare.com/files/266899205/DynamicaForMaya2010_32bit.rar.html" class="postlink">http://rapidshare.com/files/266899205/D ... t.rar.html</a><br><br>64<br><a href="http://rapidshare.com/files/267950246/DynamicaForMaya2010_64bit.rar.html" class="postlink">http://rapidshare.com/files/267950246/D ... t.rar.html</a></div></blockquote><br>hayee.. thanx,.<br>once i checked it on from the plgn-mngr this msg appears:<br><br>"Тhe application or DLL C:\Program Files\DynamicaBullet2.76\plug-ins\BulletMayaPlugin.mll is not a valicl Winclows image. Please check this against your installation diskette."<br><br>that's on maya 2010 32bit  !! ;(<br>any ideas <br>thanx again<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=6021">mahmoudazab</a> — Fri Dec 04, 2009 6:06 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[spunkyfl]]></name></author>
		<updated>2009-12-02T17:16:39+00:00</updated>

		<published>2009-12-02T17:16:39+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=16339#p16339</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=16339#p16339"/>
		<title type="html"><![CDATA[Re: Maya x64 volunteer]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=16339#p16339"><![CDATA[
Hey guys!<br><br>First off, thanks for all the awesome work!<br><br>I have a question regarding the dynamica build for 2010 x64. I install it, and like someone else mentioned, I get the "No object matches name: dRigidBodyShape1.active" error. Any insight would be extremely helpful. Also, it doesn't matter which active rigid I create, whether it be a Sphere or Box, both create a sphere and give that error. If I try to create an active rigid body array, it crashes Maya. Let me know if I can provide any more information to maybe assist in finding the problem.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=6007">spunkyfl</a> — Wed Dec 02, 2009 5:16 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[sabotage]]></name></author>
		<updated>2009-11-29T12:25:08+00:00</updated>

		<published>2009-11-29T12:25:08+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=16300#p16300</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=16300#p16300"/>
		<title type="html"><![CDATA[Re: Maya x64 volunteer]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=16300#p16300"><![CDATA[
Can someone please post a link to the maya 2010 x64 bit source please.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=5989">sabotage</a> — Sun Nov 29, 2009 12:25 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[goldleaf]]></name></author>
		<updated>2009-11-20T07:11:08+00:00</updated>

		<published>2009-11-20T07:11:08+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=16156#p16156</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=16156#p16156"/>
		<title type="html"><![CDATA[Re: Maya x64 volunteer]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=16156#p16156"><![CDATA[
I'm not very familiar with compiling plugins for Maya, but I was wondering if anyone has Dynamica compiled for 2010 linux x64?<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=5957">goldleaf</a> — Fri Nov 20, 2009 7:11 am</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[vsPiotr]]></name></author>
		<updated>2009-09-14T05:08:02+00:00</updated>

		<published>2009-09-14T05:08:02+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=15183#p15183</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=15183#p15183"/>
		<title type="html"><![CDATA[Re: Maya x64 volunteer]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=15183#p15183"><![CDATA[
Hi All (first time poster here)<br><br>Having trouble with the 2010 x64 version:<br>when creating any Dynamica object I get something along the lines of: No object matches name: dRigidBodyShape1.active<br>When using a mesh I think it gets some way along, creates the system but things pass through each other.<br><br>I'd be happy to offer more test information (if I knew where to find it:) )<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=5619">vsPiotr</a> — Mon Sep 14, 2009 5:08 am</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[bazuka]]></name></author>
		<updated>2009-08-17T12:09:42+00:00</updated>

		<published>2009-08-17T12:09:42+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=14798#p14798</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=14798#p14798"/>
		<title type="html"><![CDATA[Re: Maya x64 volunteer]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=14798#p14798"><![CDATA[
there is also maya 2010 x86 &amp; x64 ver <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_wink.gif" width="15" height="15" alt=";)" title="Wink"><br><br>32<br><a href="http://rapidshare.com/files/266899205/DynamicaForMaya2010_32bit.rar.html" class="postlink">http://rapidshare.com/files/266899205/D ... t.rar.html</a><br><br>64<br><a href="http://rapidshare.com/files/267950246/DynamicaForMaya2010_64bit.rar.html" class="postlink">http://rapidshare.com/files/267950246/D ... t.rar.html</a><p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2754">bazuka</a> — Mon Aug 17, 2009 12:09 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[RBD]]></name></author>
		<updated>2009-08-11T13:20:44+00:00</updated>

		<published>2009-08-11T13:20:44+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=14724#p14724</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=14724#p14724"/>
		<title type="html"><![CDATA[Re: Maya x64 volunteer]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=14724#p14724"><![CDATA[
<blockquote class="uncited"><div>are you planning to do version for Maya2009?</div></blockquote>bazuka posted a compiled version for 2009 x64, See page 9 on this thread over on CGTalk: <a href="http://forums.cgsociety.org/showthread.php?f=86&amp;t=675357&amp;page=9&amp;pp=15" class="postlink">Disney's Dynamica plugin for Bullet Physics</a><p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2743">RBD</a> — Tue Aug 11, 2009 1:20 pm</p><hr />
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