<?xml version="1.0" encoding="UTF-8"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-gb">
	<link rel="self" type="application/atom+xml" href="https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/2537" />

	<title>Real-Time Physics Simulation Forum</title>
	
	<link href="https://pybullet.org/Bullet/phpBB3/index.php" />
	<updated>2008-08-28T15:53:25+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
	<id>https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/2537</id>

		<entry>
		<author><name><![CDATA[PaulMartz]]></name></author>
		<updated>2008-08-28T15:53:25+00:00</updated>

		<published>2008-08-28T15:53:25+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=10128#p10128</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=10128#p10128"/>
		<title type="html"><![CDATA[Bullet consulting opportunity]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=10128#p10128"><![CDATA[
I'm developing some Bullet-based code and looking for a Bullet expert to answer my questions, guide development of my code, and possibly write some small examples. Most of the work involves rigid bodies, constraints, and COLLADA i/o. Experience integrating Bullet with OpenGL is a plus. Pay is reasonable and based on experience. Term of the contract will be about 3 months starting immediately, with a possible extension. The amount of work will be about 5-10 hours/week. Email me directly: pmartz 'at' skew-matrix.com.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2485">PaulMartz</a> — Thu Aug 28, 2008 3:53 pm</p><hr />
]]></content>
	</entry>
	</feed>
