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	<title>Real-Time Physics Simulation Forum</title>
	
	<link href="https://pybullet.org/Bullet/phpBB3/index.php" />
	<updated>2009-04-08T00:24:32+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
	<id>https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/2429</id>

		<entry>
		<author><name><![CDATA[mi076]]></name></author>
		<updated>2009-04-02T01:55:04+00:00</updated>

		<published>2009-04-02T01:55:04+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=13142#p13142</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=13142#p13142"/>
		<title type="html"><![CDATA[Re: game workshop with Bullet]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=13142#p13142"><![CDATA[
<blockquote class="uncited"><div>What you do for the camera to make collision between it and the other bodies.</div></blockquote>Hello,<br><br>It is btKinematicCharacterController.<br>Thank you for looking at the demo.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2636">mi076</a> — Thu Apr 02, 2009 1:55 am</p><hr />
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	</entry>
		<entry>
		<author><name><![CDATA[OSasuke]]></name></author>
		<updated>2009-03-31T14:33:46+00:00</updated>

		<published>2009-03-31T14:33:46+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=13110#p13110</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=13110#p13110"/>
		<title type="html"><![CDATA[Re: game workshop with Bullet]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=13110#p13110"><![CDATA[
I have a question.<br><br>What you do for the camera to make collision between it and the other bodies.<br><br>For me the camera pass on the walls. But you, No.<br><br>Thanks.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2969">OSasuke</a> — Tue Mar 31, 2009 2:33 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[mi076]]></name></author>
		<updated>2009-04-08T00:24:32+00:00</updated>

		<published>2009-03-24T02:36:42+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=13040#p13040</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=13040#p13040"/>
		<title type="html"><![CDATA[lamp]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=13040#p13040"><![CDATA[
Hello,<br><br><br><a href="http://game-ws.googlecode.com/" class="postlink">http://game-ws.googlecode.com/</a><br><br>Take lamp_rXXX.7z.exe (selfextracting archive).<br><br>Actually runs only on NVIDIA hardware, GF 6800 or better (VP40/FP40 shader profiles).<br>Runs on GF 6800 Ultra (AGP 8x, 256 MB VRAM) and 3 GHz Northwood (HT) at about 100 FPS.<br><br><br><br>Controls:<br><br>Hit ESC to toggle GUI mode or release mouse.<br><br>Views<br>    * F1 : camera : FREE mode <br>    * F5 : camera : CHARACTER MODE <br>Default mode is character.<br><br>Character control<br>    * LMB click to shoot sphere <br>    * A, S, D, W to move. Move mouse to turn and look up/down. <br><br>Free mode ( camera: F1)<br>    * LMB click to shoot sphere <br>    * W, S to move forward/backward. Move mouse to turn.<dl class="file"><dt class="attach-image"><img src="https://pybullet.org/Bullet/phpBB3/download/file.php?id=262" class="postimage" alt="screen0.jpg" onclick="viewableArea(this);" /></dt></dl><br /><dl class="file"><dt class="attach-image"><img src="https://pybullet.org/Bullet/phpBB3/download/file.php?id=261" class="postimage" alt="info.jpg" onclick="viewableArea(this);" /></dt></dl><p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2636">mi076</a> — Tue Mar 24, 2009 2:36 am</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[mickey]]></name></author>
		<updated>2008-10-13T15:52:22+00:00</updated>

		<published>2008-10-13T15:52:22+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=10832#p10832</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=10832#p10832"/>
		<title type="html"><![CDATA[Re: game workshop with Bullet]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=10832#p10832"><![CDATA[
works perfect now! running at 1200+ fps on application start. I have a quad 2.4 cpu. Putting it in debug mode cuts the fps by 75%. <br><br>Pretty nice demo. your skeleton is funny. I guess what's missing on your demo is the rag doll physics for your character and maybe a deformable mesh.<br><br>Feel free to upload other builds for me to test on so we can eliminate which part brings my machine to its knees.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2758">mickey</a> — Mon Oct 13, 2008 3:52 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[mi076]]></name></author>
		<updated>2008-10-13T10:29:51+00:00</updated>

		<published>2008-10-13T10:29:51+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=10827#p10827</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=10827#p10827"/>
		<title type="html"><![CDATA[Re: game workshop with Bullet]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=10827#p10827"><![CDATA[
&gt; Apparently its very slow in my computer.<br><br>Could you kindly check? <br><a href="http://game-ws.googlecode.com/files/gws_min-bin_r340.zip" class="postlink">http://game-ws.googlecode.com/files/gws ... n_r340.zip</a><br>No FBOs and shaders, run on my PC at 700-800 FPS. It runs also on Linux<br>with Wine - cd into folder, "wine game.exe".<br><br>Thank you very much.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2636">mi076</a> — Mon Oct 13, 2008 10:29 am</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[mi076]]></name></author>
		<updated>2008-10-13T09:58:59+00:00</updated>

		<published>2008-10-13T09:58:59+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=10825#p10825</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=10825#p10825"/>
		<title type="html"><![CDATA[Re: game workshop with Bullet]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=10825#p10825"><![CDATA[
&gt; Also, did you use a btBvhTriangleMeshShape for the level? My character controller seems to &gt; get stuck and does not slide according to the kinematic character controller example.<br><br>there is static plane now, but it is possible to switch to heightfield or bvh mesh. Have not had<br>problems with bvh mesh ground, but there is dynamic character controller from examples, very simple test, so don't know exactly about kinematic, have tried it but it didn't respond to dynamic object in that version. As far as i remember had no problem with sliding. I'll check<br>kinematic again.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2636">mi076</a> — Mon Oct 13, 2008 9:58 am</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[mi076]]></name></author>
		<updated>2008-10-13T09:31:18+00:00</updated>

		<published>2008-10-13T09:31:18+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=10824#p10824</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=10824#p10824"/>
		<title type="html"><![CDATA[Re: game workshop with Bullet]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=10824#p10824"><![CDATA[
Thank you for looking into it. I have not seen the app so slow. I have 150-250 fps on WinXP and Linux with single core P4 3000Hz, 1GB RAM and GF 6800 Ultra. I have tested it on another PC with older P4 PC / 512 GB RAM with cheap ATI Card - about 75 fps in minimal configuration (withou FBOs, shadow, etc.). I shall compile binary with min graphics to test and give a link today. Is it slow in debug mode (press F8) too?<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2636">mi076</a> — Mon Oct 13, 2008 9:31 am</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[mickey]]></name></author>
		<updated>2008-10-13T07:46:16+00:00</updated>

		<published>2008-10-13T07:46:16+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=10821#p10821</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=10821#p10821"/>
		<title type="html"><![CDATA[Re: game workshop with Bullet]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=10821#p10821"><![CDATA[
Hi <br><br>Apparently its very slow in my computer.<br><br>DirectX Geforce 8800 GT on WinXP.<br><br>I got a 0.5 Fps.<br><br>Also, did you use a btBvhTriangleMeshShape for the level? My character controller seems to get stuck and does not slide according to the kinematic character controller example.<br><br>Let me know if you need any other details.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2758">mickey</a> — Mon Oct 13, 2008 7:46 am</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[mi076]]></name></author>
		<updated>2008-10-12T07:53:49+00:00</updated>

		<published>2008-10-12T07:53:49+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=10806#p10806</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=10806#p10806"/>
		<title type="html"><![CDATA[Re: game workshop with Bullet]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=10806#p10806"><![CDATA[
Written CreatePatch modification with UV calculation. Look latest binary download.<br>(RMB to shoot sphere).<dl class="file"><dt class="attach-image"><img src="https://pybullet.org/Bullet/phpBB3/download/file.php?id=197" class="postimage" alt="s0.jpg" onclick="viewableArea(this);" /></dt></dl><p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2636">mi076</a> — Sun Oct 12, 2008 7:53 am</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[mi076]]></name></author>
		<updated>2008-09-24T15:20:53+00:00</updated>

		<published>2008-09-24T15:20:53+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=10620#p10620</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=10620#p10620"/>
		<title type="html"><![CDATA[Re: game workshop with Bullet]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=10620#p10620"><![CDATA[
source (build gcc 4.1, Visual Studio 2008) is available for download, all dependencies for win32 VisualStudio 2008 build are included.<br>Don't see any problems just now - build with newest rev. 1336, debug with all possible checks runs without problems.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2636">mi076</a> — Wed Sep 24, 2008 3:20 pm</p><hr />
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