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	<title>Real-Time Physics Simulation Forum</title>
	
	<link href="https://pybullet.org/Bullet/phpBB3/index.php" />
	<updated>2006-01-16T03:54:27+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
	<id>https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/203</id>

		<entry>
		<author><name><![CDATA[thinkofwhy]]></name></author>
		<updated>2006-01-16T03:54:27+00:00</updated>

		<published>2006-01-16T03:54:27+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=633#p633</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=633#p633"/>
		<title type="html"><![CDATA[Erwin's new build]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=633#p633"><![CDATA[
UPDATE:<br><br>Erwin's latest build fixes the p2p constraint bugs.<img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_biggrin.gif" width="15" height="15" alt=":D" title="Very Happy"> <br>So use that for my p2pCube.blend demo (at the above link) instead of my fixed build.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=345">thinkofwhy</a> — Mon Jan 16, 2006 3:54 am</p><hr />
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	</entry>
		<entry>
		<author><name><![CDATA[thinkofwhy]]></name></author>
		<updated>2006-01-15T18:06:55+00:00</updated>

		<published>2006-01-15T18:06:55+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=632#p632</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=632#p632"/>
		<title type="html"><![CDATA[Missing vector module]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=632#p632"><![CDATA[
Sorry <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_redface.gif" width="15" height="15" alt=":oops:" title="Embarassed">, it didn't even occur to me to ensure that my local modules were included in the blend.<br>I've uploaded a new blend at the above link. It includes the vector module and should work.<br><br>Thanks for the post.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=345">thinkofwhy</a> — Sun Jan 15, 2006 6:06 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[fobsta]]></name></author>
		<updated>2006-01-15T12:58:38+00:00</updated>

		<published>2006-01-15T12:58:38+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=630#p630</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=630#p630"/>
		<title type="html"><![CDATA[Re: p2p demo blend file]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=630#p630"><![CDATA[
<blockquote class="uncited"><div>See what Erwin's p2p constraints can do.<br><br>Experiment and have fun with the code. And post your feedback.  <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_eek.gif" width="15" height="15" alt=":shock:" title="Shocked"> <br><br>You'll have to use my blender build from the site as well. It's been fixed to enable constraint removal - which is a good thing.  Enjoy <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_biggrin.gif" width="15" height="15" alt=":D" title="Very Happy"> <br><br><a href="http://www3.telus.net/BulletBlender/" class="postlink">http://www3.telus.net/BulletBlender/</a></div></blockquote>Saw your post on Elysiun. We're having problems with a missing 'vector' module.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=32">fobsta</a> — Sun Jan 15, 2006 12:58 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[thinkofwhy]]></name></author>
		<updated>2006-01-15T01:44:40+00:00</updated>

		<published>2006-01-15T01:44:40+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=629#p629</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=629#p629"/>
		<title type="html"><![CDATA[p2p demo blend file]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=629#p629"><![CDATA[
See what Erwin's p2p constraints can do.<br><br>Experiment and have fun with the code. And post your feedback.  <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_eek.gif" width="15" height="15" alt=":shock:" title="Shocked"> <br><br>You'll have to use my blender build from the site as well. It's been fixed to enable constraint removal - which is a good thing.  Enjoy <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_biggrin.gif" width="15" height="15" alt=":D" title="Very Happy"> <br><br><a href="http://www3.telus.net/BulletBlender/" class="postlink">http://www3.telus.net/BulletBlender/</a><p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=345">thinkofwhy</a> — Sun Jan 15, 2006 1:44 am</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[thinkofwhy]]></name></author>
		<updated>2006-01-08T20:36:27+00:00</updated>

		<published>2006-01-08T20:36:27+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=613#p613</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=613#p613"/>
		<title type="html"><![CDATA[Multiple Dynamic p2p constraints]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=613#p613"><![CDATA[
I've uploaded my build of the current bf-blender branch to the link above (1st post). It fixes the p2p constraints so that you can remove them. A blend file is coming soon.  <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_biggrin.gif" width="15" height="15" alt=":D" title="Very Happy"><p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=345">thinkofwhy</a> — Sun Jan 08, 2006 8:36 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[thinkofwhy]]></name></author>
		<updated>2006-01-03T15:50:26+00:00</updated>

		<published>2006-01-03T15:50:26+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=569#p569</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=569#p569"/>
		<title type="html"><![CDATA[Demo Description]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=569#p569"><![CDATA[
You're correct fobsta, for use in the game engine, p2p constaints can only be applied via python.<br><br>And, that reminds me, maybe I should describe what's going on in the demo video. It's mostly python code, first of all. When the user presses one of the WASD keys the following occurs:<br><ul><li>- a constaint is applied at each vertex location of the bottom edge of the        current front face of the selected cube.<br><br>- then a global torque is applied to the cube on the axis which is perpendicular to the direction that the current front face is facing (by a call to the motion actuator).<br><br>- if the cube completely tips over, then the WASD directions (left, front, right and back) are re-mapped onto the tipped-over cube.<br><br>What took so long was getting the WASD mapping to work on a rolling cube.</li></ul>That's the simple explaination about what's going on.  <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_biggrin.gif" width="15" height="15" alt=":D" title="Very Happy"><p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=345">thinkofwhy</a> — Tue Jan 03, 2006 3:50 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[fobsta]]></name></author>
		<updated>2006-01-03T13:19:25+00:00</updated>

		<published>2006-01-03T13:19:25+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=567#p567</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=567#p567"/>
		<title type="html"><![CDATA[NEW p2p constraint demo blend file]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=567#p567"><![CDATA[
very interesting<br><br>it would be nice if we could place constraints in the 3d window instead of having to code them (which is the case now - please correct me if I a wrong)<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=32">fobsta</a> — Tue Jan 03, 2006 1:19 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[thinkofwhy]]></name></author>
		<updated>2006-01-15T01:45:25+00:00</updated>

		<published>2006-01-03T07:57:34+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=566#p566</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=566#p566"/>
		<title type="html"><![CDATA[NEW p2p constraint demo blend file]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=566#p566"><![CDATA[
<img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_biggrin.gif" width="15" height="15" alt=":D" title="Very Happy"> After a month or so I've finally got the constraints, torque and controls working enough to release a demo. But, because I'm using my own fixed build, I'm not releasing the blend file yet, just a video. Once I verify that it works with Erwin's 2.41 build, I'll post the blend file.<br><br>View the demo here: <a href="http://www3.telus.net/BulletBlender/" class="postlink">http://www3.telus.net/BulletBlender/</a><p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=345">thinkofwhy</a> — Tue Jan 03, 2006 7:57 am</p><hr />
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