<?xml version="1.0" encoding="UTF-8"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-gb">
	<link rel="self" type="application/atom+xml" href="https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/192" />

	<title>Real-Time Physics Simulation Forum</title>
	
	<link href="https://pybullet.org/Bullet/phpBB3/index.php" />
	<updated>2005-12-27T21:18:06+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
	<id>https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/192</id>

		<entry>
		<author><name><![CDATA[Erwin Coumans]]></name></author>
		<updated>2005-12-27T21:18:06+00:00</updated>

		<published>2005-12-27T21:18:06+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=534#p534</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=534#p534"/>
		<title type="html"><![CDATA[gamedev.net math&amp;physics forum]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=534#p534"><![CDATA[
Have you already looked at the docs in this file:<br><a href="http://uk.geocities.com/olivier_rebellion/Polycolly.zip" class="postlink">http://uk.geocities.com/olivier_rebellion/Polycolly.zip</a> <br>It has tutorial for the time of impact and contact generation in the 2D case. <br><br>You will get more response on such questions in the gamedev.net forum:<br><a href="http://www.gamedev.net/community/forums/forum.asp?forum_id=20" class="postlink">http://www.gamedev.net/community/forums ... orum_id=20</a><br><br>For example, see this thread:<br><a href="http://www.gamedev.net/community/forums/topic.asp?topic_id=335494&amp;whichpage=1&amp;#2181700" class="postlink">http://www.gamedev.net/community/forums ... 1&amp;#2181700</a><br><br>But even in the gamedev.net forum, its best to give more details about your problem, like what kind of shapes do you want to support etc.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2">Erwin Coumans</a> — Tue Dec 27, 2005 9:18 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[fork]]></name></author>
		<updated>2005-12-27T20:48:27+00:00</updated>

		<published>2005-12-27T20:48:27+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=533#p533</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=533#p533"/>
		<title type="html"><![CDATA[Clueless]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=533#p533"><![CDATA[
I am overwhelmed with the various approaches. Could someone point me in the right direction for implementing time of impact and contact manifold generation for a 2d implementation of baraff.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=191">fork</a> — Tue Dec 27, 2005 8:48 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[Erwin Coumans]]></name></author>
		<updated>2005-12-27T18:16:24+00:00</updated>

		<published>2005-12-27T18:16:24+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=532#p532</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=532#p532"/>
		<title type="html"><![CDATA[Paper: Collision detection for moving polyhedra]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=532#p532"><![CDATA[
You can download this paper from MIT here:<br><br><a href="http://www.ai.mit.edu/research/publications/browse/0800browse.shtml" class="postlink">http://www.ai.mit.edu/research/publicat ... owse.shtml</a><br><br>The approach in this paper is a Parameterized Sweep.<br><br>If you are interested in calculating the time of impact, you can read some papers by Stephane Redon here:<br><a href="http://i3d.inrialpes.fr/~redon/" class="postlink">http://i3d.inrialpes.fr/~redon/</a><br><br>"An Algebraic Solution to the Problem of Collision Detection for Rigid Polyhedral Objects", "CONTACT" and "Fast Continuous Collision Detection between Rigid Bodies".<br><br>You might also want to read my draft paper here: <a href="http://www.continuousphysics.com/BulletContinuousCollisionDetection.pdf" class="postlink">http://www.continuousphysics.com/Bullet ... ection.pdf</a> <br><br>Erwin<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2">Erwin Coumans</a> — Tue Dec 27, 2005 6:16 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[fork]]></name></author>
		<updated>2005-12-27T08:33:43+00:00</updated>

		<published>2005-12-27T08:33:43+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=531#p531</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=531#p531"/>
		<title type="html"><![CDATA[Paper: Collision detection for moving polyhedra]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=531#p531"><![CDATA[
Does anyone have an electronic copy of this paper<br><br>John Canny. Collision detection for moving polyhedra. IEEE Trans. Pattern Anal. Mach. Intell., PAMI-8(2):200-209, 1986.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=191">fork</a> — Tue Dec 27, 2005 8:33 am</p><hr />
]]></content>
	</entry>
	</feed>
