<?xml version="1.0" encoding="UTF-8"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-gb">
	<link rel="self" type="application/atom+xml" href="https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/190" />

	<title>Real-Time Physics Simulation Forum</title>
	
	<link href="https://pybullet.org/Bullet/phpBB3/index.php" />
	<updated>2005-12-20T07:43:04+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
	<id>https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/190</id>

		<entry>
		<author><name><![CDATA[Erwin Coumans]]></name></author>
		<updated>2005-12-20T07:43:04+00:00</updated>

		<published>2005-12-20T07:43:04+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=522#p522</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=522#p522"/>
		<title type="html"><![CDATA[Official Blender 2.40 release with Bullet physics]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=522#p522"><![CDATA[
The upcoming Blender 2.40 release will have Bullet physics integrated.<br>This release is scheduled for this week, so please visit <a href="http://www.blender.org" class="postlink">http://www.blender.org</a><br><br>This allows for physics keyframe baking for Blender animation/rendering and for some physics inside the game engine.<br><br>You can use the following demos with this upcoming release:<br><br><a href="http://www.continuousphysics.com/ftp/pub/test/index.php?dir=blender/&amp;file=blender-2.40-bullet_physics_demos.zip" class="postlink">http://www.continuousphysics.com/ftp/pu ... _demos.zip</a><p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2">Erwin Coumans</a> — Tue Dec 20, 2005 7:43 am</p><hr />
]]></content>
	</entry>
	</feed>
