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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2007-10-03T10:37:26+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
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		<entry>
		<author><name><![CDATA[crashlander]]></name></author>
		<updated>2007-10-03T10:37:26+00:00</updated>

		<published>2007-10-03T10:37:26+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=5706#p5706</id>
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		<title type="html"><![CDATA[Farseer Physics Engine For XNA and Silverlight 1.1]]></title>

		
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I just released a new version of my 2D physics engine. This engine is a c# engine derived from Erin Catto's Box2D Lite engine. <br><br><strong class="text-strong">Description</strong><br>The Farseer Physics Engine is an easy to use 2D physics engine designed for Microsoft’s XNA and Silverlight platforms. The Farseer Physics Engine focuses on simplicity, useful features, and enabling the creation of fun, dynamic games.<br><br>All the details about the release along with screenshots and videos can be found on the project's Codeplex site: <a href="http://www.codeplex.com/FarseerPhysics/Release/ProjectReleases.aspx?ReleaseId=7066" class="postlink">http://www.codeplex.com/FarseerPhysics/ ... aseId=7066</a><p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=462">crashlander</a> — Wed Oct 03, 2007 10:37 am</p><hr />
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