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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2007-11-01T17:44:13+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
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		<entry>
		<author><name><![CDATA[Erwin Coumans]]></name></author>
		<updated>2007-11-01T17:44:13+00:00</updated>

		<published>2007-11-01T17:44:13+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=6174#p6174</id>
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		<title type="html"><![CDATA[Re: disabling Gravity for specific Objects]]></title>

		
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Good idea. Actually, each rigid body has already this functionality, it just needs to be enabled in Blender.<br><br>THanks for the feedback,<br>Erwin<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2">Erwin Coumans</a> — Thu Nov 01, 2007 5:44 pm</p><hr />
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		<entry>
		<author><name><![CDATA[Zeglr Ecklefish]]></name></author>
		<updated>2007-10-25T02:13:40+00:00</updated>

		<published>2007-10-25T02:13:40+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=6060#p6060</id>
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		<title type="html"><![CDATA[Re: disabling Gravity for specific Objects]]></title>

		
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The most simple way to do this is to use a motion actuator that applies force to the object constantly along the z-axis. This should be exactly the same force as your gravity is set to so they cancel each other out. Also make it a global not local force so it doesn't depend on the orientation of the object.<br><br>Enjoy blendering!<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2058">Zeglr Ecklefish</a> — Thu Oct 25, 2007 2:13 am</p><hr />
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		<entry>
		<author><name><![CDATA[Doc Holiday]]></name></author>
		<updated>2007-08-16T09:20:18+00:00</updated>

		<published>2007-08-16T09:20:18+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=5034#p5034</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=5034#p5034"/>
		<title type="html"><![CDATA[disabling Gravity for specific Objects]]></title>

		
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Disabling Gravity for specific Objects ... I know the Force-Up 9.8 Trick, but isn't there a more cleaner Solution, maybe a "No Grav" Button.<br>Because the Trick don't work if the Object has Rigid Body Constraints hanging on.<br><br>Thanks for helping.<br>Doc<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=530">Doc Holiday</a> — Thu Aug 16, 2007 9:20 am</p><hr />
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