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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2021-11-25T09:34:32+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
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		<entry>
		<author><name><![CDATA[zjl19870808]]></name></author>
		<updated>2021-11-25T09:34:32+00:00</updated>

		<published>2021-11-25T09:34:32+00:00</published>
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		<title type="html"><![CDATA[2000 rigidbodies optimization]]></title>

		
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In my scenario, there are about 2,000 identical rigidbodies, laid out in 4 layers, each with about 500 of them, remaining stationary.<br>When the character approaches the rigidbody, a rigidbody movement, 2000 rigidbodies collisions are activated, the system becomes very stuck, how to optimize?  <br>The code is just AppBasicExampleGui. See the attachment for the running results<br>Your suggestions will be greatly appreciated<dl class="file"><dt class="attach-image"><img src="https://pybullet.org/Bullet/phpBB3/download/file.php?id=1892" class="postimage" alt="running result.png" onclick="viewableArea(this);" /></dt></dl><p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=5860">zjl19870808</a> — Thu Nov 25, 2021 9:34 am</p><hr />
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