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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2021-10-25T16:42:23+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
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		<entry>
		<author><name><![CDATA[Mark97]]></name></author>
		<updated>2021-10-25T16:42:23+00:00</updated>

		<published>2021-10-25T16:42:23+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=43662#p43662</id>
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		<title type="html"><![CDATA[Re: How to re-use collision shapes among rigid bodies]]></title>

		
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<blockquote class="uncited"><div>For best results move your questions to the<a href="https://pybullet.org/Bullet/phpBB3/viewforum.php?f=24" class="postlink">PyBullet Support and Feedback</a> forum.</div></blockquote>Thanks! I have posted it there as well. Hope to get a reply <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_smile.gif" width="15" height="15" alt=":)" title="Smile"><p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=14099">Mark97</a> — Mon Oct 25, 2021 4:42 pm</p><hr />
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		<entry>
		<author><name><![CDATA[drleviathan]]></name></author>
		<updated>2021-10-25T15:09:52+00:00</updated>

		<published>2021-10-25T15:09:52+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=43660#p43660</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=43660#p43660"/>
		<title type="html"><![CDATA[Re: How to re-use collision shapes among rigid bodies]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=43660#p43660"><![CDATA[
For best results move your questions to the<a href="https://pybullet.org/Bullet/phpBB3/viewforum.php?f=24" class="postlink">PyBullet Support and Feedback</a> forum.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=11033">drleviathan</a> — Mon Oct 25, 2021 3:09 pm</p><hr />
]]></content>
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		<entry>
		<author><name><![CDATA[Mark97]]></name></author>
		<updated>2021-10-23T10:43:24+00:00</updated>

		<published>2021-10-23T10:43:24+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=43657#p43657</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=43657#p43657"/>
		<title type="html"><![CDATA[How to re-use collision shapes among rigid bodies]]></title>

		
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In the Bullet Physics Hello World example, the following warning is made:<br><br>"make sure to re-use collision shapes among rigid bodies whenever possible!"<br><br>However, in PyBullet this is not mentioned. I wish to speed up computation speed, as well as add more objects. In my project I have to work with thousands of objects, of which many are the same. <br><br>Is there a way in Python to re-use an object?<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=14099">Mark97</a> — Sat Oct 23, 2021 10:43 am</p><hr />
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