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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2021-09-28T17:46:09+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
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		<entry>
		<author><name><![CDATA[joxoby]]></name></author>
		<updated>2021-09-28T17:46:09+00:00</updated>

		<published>2021-09-28T17:46:09+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=43617#p43617</id>
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		<title type="html"><![CDATA[MultiBody + RigidBody]]></title>

		
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Hi,<br><br>I'm building a robotic application in which I have a robotic arm (several links + joints) and a pile (hundreds) of simple objects (cubes, for example).<br><br>I have two options for representation:<br>1- Use btMultiBody for all the models.<br>2- Use btMultiBody for just the arm, and btRigidBody for the simple objects.<br><br>The question is: Would option (2) be superior to option (1) in terms of performance?<br><br>I'm not very familiar with Bullet's pipeline, but maybe option (2) might be able to take advantage of maximal coordinates for simulating the simple objects.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=14101">joxoby</a> — Tue Sep 28, 2021 5:46 pm</p><hr />
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