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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2020-03-27T11:21:02+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
	<id>https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/12908</id>

		<entry>
		<author><name><![CDATA[Maanas]]></name></author>
		<updated>2020-03-27T11:21:02+00:00</updated>

		<published>2020-03-27T11:21:02+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=42739#p42739</id>
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		<title type="html"><![CDATA[How to make a rope drag an object??]]></title>

		
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bullet gurus i need your help!<br>how should i go about implementing this type of constraint?? (in the below gif)<br>im thinking of using a soft body rope but isnt that kinda excessive? I also tried btGeneric6dofspring2 constraint<br>but it just snapped the object to the player capsule(the rigidbody acting as the player) because i think the length of the "spring" was very small.<dl class="file"><dt class="attach-image"><img src="https://pybullet.org/Bullet/phpBB3/download/file.php?id=1811" class="postimage" alt="howlol.gif" onclick="viewableArea(this);" /></dt></dl><p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=13578">Maanas</a> — Fri Mar 27, 2020 11:21 am</p><hr />
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