<?xml version="1.0" encoding="UTF-8"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-gb">
	<link rel="self" type="application/atom+xml" href="https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/124" />

	<title>Real-Time Physics Simulation Forum</title>
	
	<link href="https://pybullet.org/Bullet/phpBB3/index.php" />
	<updated>2005-09-08T17:56:05+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
	<id>https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/124</id>

		<entry>
		<author><name><![CDATA[Erwin Coumans]]></name></author>
		<updated>2005-09-08T17:56:05+00:00</updated>

		<published>2005-09-08T17:56:05+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=310#p310</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=310#p310"/>
		<title type="html"><![CDATA[GPGPU General-Purpose Computation Using Graphics Hardware]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=310#p310"><![CDATA[
<a href="http://www.gpgpu.org/" class="postlink">http://www.gpgpu.org/</a><br><br>Using the GPU for things other then 3D graphics. Physics for example <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_smile.gif" width="15" height="15" alt=":)" title="Smile"><br><br>Raycasting, Collision Detection and Rigidbody simulation can potentially <br>get some nice speedup using graphics hardware.<br><br>See also: <a href="http://graphics.stanford.edu/projects/brookgpu/index.html" class="postlink">http://graphics.stanford.edu/projects/b ... index.html</a><p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2">Erwin Coumans</a> — Thu Sep 08, 2005 5:56 pm</p><hr />
]]></content>
	</entry>
	</feed>
