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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2007-06-06T23:43:34+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
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		<entry>
		<author><name><![CDATA[jakeBie]]></name></author>
		<updated>2007-06-06T23:43:34+00:00</updated>

		<published>2007-06-06T23:43:34+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=4440#p4440</id>
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		<title type="html"><![CDATA[Strange Near Sensor Bug]]></title>

		
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Running Blender 2.44 on WindowsXPsp2 Intel Xeon 2.4ghz 3 gigs RAM Radeon 9250<br><br><br>I'm getting a strange error message while using Near Sensors.  If an object has any two near sensors attached to it, the following error message is displayed:<br><div class="codebox"><p>Code: </p><pre><code>warning btCollisionDispatcher::needsCollision: static-static collision!</code></pre></div>Exact Repro:<br>Start a new .blend<br>Add two "near" sensors to the object<br>Look in console output window for the error message<br><br><br>And the Game Engine runs really slow.  Looked like a physics engine bug.  That's why I'm posting here.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=1767">jakeBie</a> — Wed Jun 06, 2007 11:43 pm</p><hr />
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