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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2018-05-25T16:11:21+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
	<id>https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/12089</id>

		<entry>
		<author><name><![CDATA[JohnTitor]]></name></author>
		<updated>2018-05-25T16:11:21+00:00</updated>

		<published>2018-05-25T16:11:21+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=40661#p40661</id>
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		<title type="html"><![CDATA[Collision Response Problem]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=40661#p40661"><![CDATA[
Hello everyBody, I have a problem :<br><br>I control a dynamic Object with input but when this object touch an object static, My object is eject.<br><br>here is a step simulation<br>float lastFrameTimeSecs = timer.getTimeSeconds(); / timer interne of bullet<br>myWorld-&gt;stepSimulation(lastFrameTimeSecs, 10.0f,0.001f);<br>timer.reset();<br><br><img src="http://fotoforum.fr/photos/2018/05/25.8.gif" class="postimage" alt="Image"><br><br>Also, when I leave by default Fixed Time Step like this :<br>myWorld-&gt;stepSimulation(lastFrameTimeSecs, 10.0f);<br><br>Here is what happens :<br><img src="http://fotoforum.fr/photos/2018/05/25.9.gif" class="postimage" alt="Image"><br>the object is too much nested in the other.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=12674">JohnTitor</a> — Fri May 25, 2018 4:11 pm</p><hr />
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