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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2018-03-25T10:59:09+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
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		<entry>
		<author><name><![CDATA[csaga77]]></name></author>
		<updated>2018-03-25T10:59:09+00:00</updated>

		<published>2018-03-25T10:59:09+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=40509#p40509</id>
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		<title type="html"><![CDATA[Bulletphysics QML plugin + source code + Qt3D demos]]></title>

		
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Hi, guys, would like to share Bulletphysics qml extension plugin with you:&gt;<br><br><strong class="text-strong">Demo videos:</strong><br><br>Bullet Physics QML/Qt3D Demo (SphereShape and BoxShape): <br><a href="https://www.youtube.com/watch?v=BS6QeKLuPOc" class="postlink">https://www.youtube.com/watch?v=BS6QeKLuPOc</a><br><br>Marble Maze Demo (HeightfieldTerrainShape and Generic6DofSpring2Constraint) : <br><a href="https://www.youtube.com/watch?v=H31yGoCBI_A" class="postlink">https://www.youtube.com/watch?v=H31yGoCBI_A</a><br><br>Excavator Simulation (HeightfieldTerrainShape and Constrains) :<br><a href="https://www.youtube.com/watch?v=cdAX_U32A0M" class="postlink">https://www.youtube.com/watch?v=cdAX_U32A0M</a><br><br>Vehicle Simulation (HeightfieldTerrainShape and Constrains) :<br><a href="https://www.youtube.com/watch?v=l9fTVQhWSnQ" class="postlink">https://www.youtube.com/watch?v=l9fTVQhWSnQ</a><br><br><strong class="text-strong">Source Code:</strong><br><a href="https://bitbucket.org/csaga77/bullet-physics-qml-plugin" class="postlink">https://bitbucket.org/csaga77/bullet-physics-qml-plugin</a><br><br>Bullet Physics QML Plugin provides Qt QML wrapper classes for bullet physics API which can be used together with Qt3D in physics simulation software.<br><br>The plugin is based on Qt 5.10 and Bullet 2.83.<br><br><strong class="text-strong">Supported Bullet features</strong><br><br><em class="text-italics">Rigid body dynamic simulation:</em><br><br>AutoHeightmapImpactModifier<br>CollisionObject<br>DiscreteDynamicsWorld<br>RigidBody<br>ContackCallback<br>RayTest<br>HeightmapModifier<br><br><em class="text-italics">Collision shapes:</em><br><br>BoxShape<br>CapsuleShape<br>CompoundShape<br>ConeShape<br>CylinderShape<br>HeightfieldTerrainShape<br>SphereShape<br>StaticPlaneShape<br>TriangleMeshShape<br>UniformScalingShape<br><br><em class="text-italics">Constraints:</em><br><br>ConeTwistConstraint<br>FixedConstraint<br>GearConstraint<br>Generic6DofConstraint<br>Generic6DofSpring2Constraint<br>Generic6DofSpringConstraint<br>Hinge2Constraint<br>HingeAccumulatedAngleConstraint<br>HingeConstraint<br>Point2PointConstraint<br>SliderConstraint<br>UniversalConstraint<br><br><em class="text-italics">Supported Bullet related Qt3D render features</em><br><br>TriangleMesh: Defines a QML triangle mesh object which is used by TriangleMeshShape for physics simulation and TriangleMeshRenderer for 3D visulization.<br><br>TriangleMeshRenderer: render TriangleMesh.<br><br><strong class="text-strong">Dependencies and supported platforms</strong><br><br>Qt: 5.10 or above.<br>Bullet: 2.83<br>development platforms: Windows 7, osx.<br>target platforms: Windows 7, osx, iOS, Android.<br>gl3 and es2<br><br><strong class="text-strong">License</strong><br>The Bullet Physics QML Plugin is licensed under the permissive zlib license.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=12641">csaga77</a> — Sun Mar 25, 2018 10:59 am</p><hr />
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