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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2007-03-21T02:57:37+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
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		<entry>
		<author><name><![CDATA[Erwin Coumans]]></name></author>
		<updated>2007-03-21T02:57:37+00:00</updated>

		<published>2007-03-21T02:57:37+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=3975#p3975</id>
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		<title type="html"><![CDATA[Bullet 2.49 released, deformable environment triangle meshes]]></title>

		
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Bullet 2.49 is released (minor bug-fixes for Bullet 2.48a)<br><br>A refit function for the bounding volume hierarchy (btOptimizedBvh, quantized stackless aabb tree) has been added. This allows to refit the tree when the triangle meshes are deforming.<br><br>See the ConcaveDemo for an example how to use this new feature. Objects might deactivate early when animating slowly, so be careful with activation strategies.<br><br>Note that some features like setAngularFactor, and custom friction model callbacks don't work yet with the 'cache friendly' solver mode.<br>If you rely on those features, you can switch to original (non-cache-friendly) solver mode:<div class="codebox"><p>Code: </p><pre><code>btSequentialImpulseConstraintSolver* solver = new btSequentialImpulseConstraintSolver;//default solverMode is  SOLVER_CACHE_FRIENDLY and SOLVER_RANDMIZE_ORDER.//Switch back to original solver (non-cache friendly):solver-&gt;setSolverMode(btSequentialImpulseConstraintSolver::SOLVER_RANDMIZE_ORDER);</code></pre></div><a href="http://www.continuousphysics.com/mediawiki-1.5.8/index.php?title=Download" class="postlink">Download</a> Bullet 2.49 source code.<br><br>Enjoy,<br>Erwin<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2">Erwin Coumans</a> — Wed Mar 21, 2007 2:57 am</p><hr />
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