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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2015-04-08T14:30:51+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
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		<entry>
		<author><name><![CDATA[impossiballs]]></name></author>
		<updated>2015-04-08T14:30:51+00:00</updated>

		<published>2015-04-08T14:30:51+00:00</published>
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		<title type="html"><![CDATA[Impossiballs iphone/android game using Bullet physics]]></title>

		
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Impossiballs is an arcade game for iPhone/iPad and Android devices where the player is called to put all the balls in the holes by tilting the device.<br>All physics simulation is handled by Bullet.<br><br>Web site: <a href="http://www.impossiballs.com" class="postlink">http://www.impossiballs.com</a><br>Game video: <a href="http://www.youtube.com/watch?v=RrfwtvT9-tA" class="postlink">http://www.youtube.com/watch?v=RrfwtvT9-tA</a><br>iTunes link: <a href="https://itunes.apple.com/us/app/impossiballs/id972439447" class="postlink">https://itunes.apple.com/us/app/impossi ... d972439447</a><br>Google Play: <a href="https://play.google.com/store/apps/details?id=com.lowbudgetgames.impossiballs&amp;hl=en" class="postlink">https://play.google.com/store/apps/deta ... alls&amp;hl=en</a><br><br>For some of the game objects e.g. like the floor which contains holes, a custom collision shape was developed with a custom collision algorithm <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_biggrin.gif" width="15" height="15" alt=":D" title="Very Happy"> <br>For the Android version a port was developed in pure Java from the Bullet version 2.78. The port is a somewhat stripped version i.e. components that were not used in the game (e.g. Characters or Actions) were not ported.<br><br>A big thanks to the Bullet developers for a great physics library!<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=11279">impossiballs</a> — Wed Apr 08, 2015 2:30 pm</p><hr />
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