<?xml version="1.0" encoding="UTF-8"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-gb">
	<link rel="self" type="application/atom+xml" href="https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/10171" />

	<title>Real-Time Physics Simulation Forum</title>
	
	<link href="https://pybullet.org/Bullet/phpBB3/index.php" />
	<updated>2014-10-20T22:03:43+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
	<id>https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/10171</id>

		<entry>
		<author><name><![CDATA[Zenja]]></name></author>
		<updated>2014-10-20T22:03:43+00:00</updated>

		<published>2014-10-20T22:03:43+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=34198#p34198</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=34198#p34198"/>
		<title type="html"><![CDATA[Bullet physics in casinos / pubs / clubs]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=34198#p34198"><![CDATA[
Atlas Gaming are using Bullet Physics for simple effects in their slot machines (found in pubs/clubs/hotels/casinos in Australia):<br>Typical uses will be:<br>- a fountain of coins, with collision which react to players touch input<br>- soft body collision (flags) which also react to players touch input <br><br>We use Bullet on our slot machines and handhold versions of games.<br><br>Some pictures (from our website):<br><a href="http://www.atlasgaming.com.au/#!angkor-gold/c46q" class="postlink">http://www.atlasgaming.com.au/#!angkor-gold/c46q</a><p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=5379">Zenja</a> — Mon Oct 20, 2014 10:03 pm</p><hr />
]]></content>
	</entry>
	</feed>
