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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2007-02-28T23:16:03+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
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		<entry>
		<author><name><![CDATA[ngbinh]]></name></author>
		<updated>2007-02-28T23:16:03+00:00</updated>

		<published>2007-02-28T23:16:03+00:00</published>
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		<title type="html"><![CDATA[Rigid Body Simulation using LCP]]></title>

		
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This is a set of notes developed by Prof. Jeff Trinkle. Contact and friciton modelling is different from what game community using. The note is quite clear and its numerical example is illustrative. I hope it would help you understand Stewart-Trinkle, Anitescu-Potra time stepper.<br><br>The link:<br><br><a href="http://www.cs.rpi.edu/~nguyeb2/docs/rigid_body_lcp.pdf" class="postlink">http://www.cs.rpi.edu/~nguyeb2/docs/rigid_body_lcp.pdf</a><br><br>Thanks<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=225">ngbinh</a> — Wed Feb 28, 2007 11:16 pm</p><hr />
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