Bullet Collision Detection & Physics Library
btSoftBodyTriangleCallback Member List

This is the complete list of members for btSoftBodyTriangleCallback, including all inherited members.

btSoftBodyTriangleCallback(btDispatcher *dispatcher, const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, bool isSwapped)btSoftBodyTriangleCallback
clearCache()btSoftBodyTriangleCallback
getAabbMax() const btSoftBodyTriangleCallbackinline
getAabbMin() const btSoftBodyTriangleCallbackinline
m_aabbMaxbtSoftBodyTriangleCallbackprivate
m_aabbMinbtSoftBodyTriangleCallbackprivate
m_collisionMarginTrianglebtSoftBodyTriangleCallbackprivate
m_dispatcherbtSoftBodyTriangleCallbackprivate
m_dispatchInfoPtrbtSoftBodyTriangleCallbackprivate
m_resultOutbtSoftBodyTriangleCallbackprivate
m_shapeCachebtSoftBodyTriangleCallbackprivate
m_softBodybtSoftBodyTriangleCallbackprivate
m_triangleCountbtSoftBodyTriangleCallback
m_triBodybtSoftBodyTriangleCallbackprivate
processTriangle(btVector3 *triangle, int partId, int triangleIndex)btSoftBodyTriangleCallbackvirtual
setTimeStepAndCounters(btScalar collisionMarginTriangle, const btCollisionObjectWrapper *triObjWrap, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut)btSoftBodyTriangleCallback
~btSoftBodyTriangleCallback()btSoftBodyTriangleCallbackvirtual
~btTriangleCallback()btTriangleCallbackvirtual