Bullet Collision Detection & Physics Library
GIM_AABB Member List

This is the complete list of members for GIM_AABB, including all inherited members.

appy_transform(const btTransform &trans)GIM_AABBinline
calc_from_triangle(const CLASS_POINT &V1, const CLASS_POINT &V2, const CLASS_POINT &V3)GIM_AABBinline
calc_from_triangle_margin(const CLASS_POINT &V1, const CLASS_POINT &V2, const CLASS_POINT &V3, btScalar margin)GIM_AABBinline
collide_plane(const btVector4 &plane)GIM_AABBinline
collide_ray(const btVector3 &vorigin, const btVector3 &vdir)GIM_AABBinline
collide_triangle_exact(const btVector3 &p1, const btVector3 &p2, const btVector3 &p3, const btVector4 &triangle_plane)GIM_AABBinline
copy_with_margin(const GIM_AABB &other, btScalar margin)GIM_AABBinline
find_intersection(const GIM_AABB &other, GIM_AABB &intersection) const GIM_AABBinline
get_center_extend(btVector3 &center, btVector3 &extend) const GIM_AABBinline
GIM_AABB()GIM_AABBinline
GIM_AABB(const btVector3 &V1, const btVector3 &V2, const btVector3 &V3)GIM_AABBinline
GIM_AABB(const btVector3 &V1, const btVector3 &V2, const btVector3 &V3, GREAL margin)GIM_AABBinline
GIM_AABB(const GIM_AABB &other)GIM_AABBinline
GIM_AABB(const GIM_AABB &other, btScalar margin)GIM_AABBinline
has_collision(const GIM_AABB &other) const GIM_AABBinline
increment_margin(btScalar margin)GIM_AABBinline
invalidate()GIM_AABBinline
m_maxGIM_AABB
m_minGIM_AABB
merge(const GIM_AABB &box)GIM_AABBinline
merge_point(const CLASS_POINT &point)GIM_AABBinline
overlapping_trans_cache(const GIM_AABB &box, const GIM_BOX_BOX_TRANSFORM_CACHE &transcache, bool fulltest)GIM_AABBinline
overlapping_trans_conservative(const GIM_AABB &box, btTransform &trans1_to_0)GIM_AABBinline
plane_classify(const btVector4 &plane) const GIM_AABBinline
projection_interval(const btVector3 &direction, btScalar &vmin, btScalar &vmax) const GIM_AABBinline