Bullet Collision Detection & Physics Library
btBvhTriangleMeshShape.h File Reference
#include "btTriangleMeshShape.h"
#include "btOptimizedBvh.h"
#include "LinearMath/btAlignedAllocator.h"
#include "btTriangleInfoMap.h"
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class  btBvhTriangleMeshShape
 The btBvhTriangleMeshShape is a static-triangle mesh shape, it can only be used for fixed/non-moving objects. More...
struct  btTriangleMeshShapeData
 do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 More...